In 2011 my android development journey started in a mix of luck and curiosity. Years went on and now with way more experience under my belt, I’m a huge fan of android, UX and gaming in general.
My main focus today is move towards hybrid experiences. I’m do believe Kotlin Multiplatform is the way to go, for cross-platform development for mobile (android and iOS) or even further than that.
I enjoy design and photography, fantasy games (tabletop and computer), spending time with my son, Japan and martial arts (specially Aikido) and the hobby I last picked up is woodworking, hard to master but rewarding nevertheless.
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One SDK to serve them all
Summary At Ubisoft Mobile Barcelona, we worked on several games at the same time. This inevitably meant that when we face an issue with mobile, most probably all other games will end up facing it aswell. In order to reduce the…
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How user personas meet lean methodologies
Summary The content team was working with a content-focused initiative. They asked UX to help them understand their actual readers. We proposed to design with them some user personas so they could better focus the articles. The most important constraint was…
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The flagship app for a software catalog company
Summary For years Softonic has had an app that was just a native version of their current web content. We, as a team, were entitled to review and renew it, providing a fresh aproach to the concept. We codenamed it Softonic…